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ZEIZEIWAITHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Futoshiki

Play Futoshiki ↗

THE PLAYBOOK · ZEIZEIWAI

Futoshiki: instructions and practice

Read the aim of Futoshiki, then make your first move. Place 1–4 once in each row and column while obeying every inequality. Use the example below to understand a decision. Begin with the solo mode shown on the page. Keep the game area visible while you use its controls.

Twelve 4×4 puzzles with fixed starter values.

Take a closer look while playing

Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart. Refer to the controls when needed.

What you are aiming for

Place 1–4 once in each row and column while obeying every inequality. Keep that objective in view throughout the round. Keep the controls in easy reach.

The playing sequence

  1. Select an editable square.
  2. Read inequalities by their row/column coordinates below the board.
  3. Enter 1–4.
  4. Check puzzle verifies both Latin-square rules and inequalities.

Keyboard and screen controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. Return to the rules if the result is unexpected.

Work through an example

r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3. Your next round may have a different position, so inspect it before acting. Keep the controls nearby.

Watch out for this

An inequality specifies order, not an exact difference. A different version of the game may use a different rule. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.

Questions that come up during play

For my first round, what is the goal of Futoshiki?

The key detail is this: Place 1–4 once in each row and column while obeying every inequality.

On this playing page, how do I control Futoshiki?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

For my first round, what example helps explain Futoshiki?

The key detail is this: r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3.

Before I begin, what should I watch out for in Futoshiki?

For clarity: An inequality specifies order, not an exact difference.

On this playing page, what format does Futoshiki offer?

Keep this in mind: Twelve 4×4 puzzles with fixed starter values.

On this playing page, which play mode does Futoshiki use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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